4-
The
Inherent
continuity
of
the
Face
and
the
Cydoinia
site
One of the early contributors
to our current understanding of the Cydonia enigma is an archictect
by the name of Robert Fiertek, (You can read his paper, complete
with illustrations at: http://www.planetarym
ysteries.com/mars/fiertek.html).
Robert
wrote:
|
"Design
theories
exist
to
mirror
the
will
of
the
society,
reflecting
that
society's
intent.
Compare
our
Modern
architecture's
emphasis
on
clean
planes
to
simplify
with
the
medieval
cathedral
builders'
efforts
at
vaulting
the
spaces
to
impress
on
visitors
a
visceral
sense
of
the
presence
of
the
Divine.
"The
basic
idea
of
the
Cydonia
complex
seems
to
be
based
in
the
celebration
of
musical
and
mathematical
patterns.
"Let
us
assume,
as
the
evidence
seems
so
strongly
to
suggest,
that
the
Cydonian
City
is
indeed
a
product
of
intelligent
design.
A
detailed
examination
reveals
the
designers
to
have
been
quite
facile
at
expressing
complexity
without
delving
into
randomness.
They
repeatedly
chose
to
let
design
factors
intertwine
to
engage
and
influence
the
design
(as
opposed
to
having
had
all
the
objects
the
same
shape
or
size
or
orientation).
"This
web
of
geometric
interrelationships
among
structures
betrays
deliberate
design
in
many
basic
ways.
By
further
interpreting
this
evidence
it
may
eventually
be
possible
to
see
into
the
mindset
of
the
creators
of
these
structures,
through
the
degree
and
quality
of
complexity
of
design,
and
to
gain
some
insight
into
their
sensibilities.
"The
complexity
in
the
designs
and
the
ability
of
the
designers
to
transcend
simplistic
clichés
is
far
greater
than
that
currently
being
generated
by
design
theory
on
Earth.
"
|
What
Fiertek
is
saying
is
that
the
Builders
of
Cydonia
--
judging
strictly
from
their
apparent
architectural
designs
--
were
part
of
a
highly
sophisticated
culture.
That
their
geometric
layout
of
the
other
structures
in
this
Complex
(separate
from
the
Face
itself)
was
both
"original"
and
far
from
"obvious"
(no
Los
Angeles
"gridded
streets"
apparent
in
the
NASA
photographs).
That
they
(the
Builders)
carefully
avoided
an
"amateur,"
simplistic
symmetry
in
their
layout
of
the
larger
Complex,
preferring
instead
a
definite
asymmetry
in
the
placement
of
the
structures
--
one
that
subtly
reiterated
key
mathematical
relationships.
Now,
the
Face
is
obviously
the
central
element
embedded
(as
Hoagland
and
Torun
demonstrated
many
years
ago)
in
this
proposed
Cydonia
Design.
Why
then,
would
we
imagine
that
it
would
not
be
consistent
with
the
overall
pattern
of
the
rest
of
this
extraordinarily
sophisticated
Complex?
Why
would
we
conclude,
based
on
such
architectural
sophistication,
that
the
Face
itself
would
suddenly
depart
into
a
very
linear,
symmetrical
perspective
--
when
every
other
feature
at
Cydonia
is
asymmetric?
In
fact,
would
it
not
be
far
more
reasonable
to
assume
that
the
underlying
mental
template
used
to
design
the
City
of
Cydonia
would
indeed
be
inherent
in
the
Face
itself?
Those
who
claim
that
the
Face
cannot
now
be
artificial
-
because,
unlike
"real
faces,"
it
is
obviously
asymmetric
--
are
simply
using
the
wrong
rulers
of
artistic
"measurement."
Their
case
against
the
Face's
artificiality
simply
falls
apart,
once
you
realize
that
it
would
be
architecturally
and
culturally
inconsistent
for
the
Face
to
be
the
only
thing
symmetric
at
Cydonia
...
surrounded
by
a
supporting
urban
Complex
obviously
designed
to
reinforce
an
asymmetric
"Message!"
|
Degree
of
Adherence
of
Various
Structures
to
Formative
Ideas
as
Described
by
Clark
&
Pause
(categories
based
on
the
book
Precedents
in
Architecture
by
Roger
H.
Clark
and
Michael
Pause)
On
this
chart
are
compared
seven
artificial
and
natural
structures
based
on
formative
categories
as
described
in
detail
in
the
book
Precedents
in
Architecture.
Structures
are
rated
on
a
scale
of
0-2
depending
on
how
well
the
structures
fulfill
the
description
of
that
category.
The
tabulated
total
potentially
describes
the
extent
of
artificiality
of
a
designed
structure.
It
is
of
course
possible
for
a
totally
man-made
structure
to
get
a
zero
if
it
is
designed
to
look
natural.
These
are
the
structures
rated:
Structure
A:
The
Acropolis,
Athens-
monumental
complex
of
classical
Greek
structures.
Structure
B:
The
Gizeh
Complex
(and
Sphinx),
Egypt-
another
example
of
a
monumental
complex
but,
like
Cydonia,
on
a
desert
plain.
Structure
C:
Anasazi
Indian
Ruins,
Arizona-
chosen
as
an
example
of
a
pre-Western
building
complex.
Structure
D:
Central
Park,
New
York
City-
A
park
complex
of
artificial
structures
set
in
a
wholly
artificial,
natural
looking
environment.
It
is
representative
of
the
19th
century
English
garden
movement
whose
aim
it
was
to
improve
on
nature.
Structure
E:
Devil's
Tower,
Wyoming-
chosen
since
this
structure,
though
natural,
evokes
feelings
of
artificiality
nonetheless.
Also
the
lead
character
in
the
movie
"Close
Encounters
of
the
Third
Kind".
Structure
F:
Crater
chain,
Moon-
chosen
as
an
example
of
a
natural
structure.
Structure
G:
Cydonia
Complex,
Mars.
0=
does
not
fulfill
category
1=partially
fulfills
category
2=mostly
fulfills
category
|
| |
|
A
|
B
|
C
|
D
|
E
|
F
|
G
|
| 1.
|
Plan
to
Section
|
|
|
|
|
|
|
|
| |
a.
Equal |
2
|
0
|
1-2
|
0
|
0
|
0
|
0
|
| |
b.
One
to
One-Half |
0
|
1-2
|
0
|
0
|
0
|
0
|
2
|
| |
c.
Analogous |
1
|
1-2
|
1-2
|
0-1
|
1
|
0
|
1-2
|
| |
d.
Proportional |
1
|
0
|
2
|
0
|
0
|
0
|
1
|
| |
e.
Inverse |
0
|
0
|
0
|
1-2
|
0
|
2
|
0
|
| 2. |
Unit
to
Whole
|
|
|
|
|
|
|
|
| |
a.
Unit
Equals
Whole |
0
|
2
|
0
|
0
|
2
|
1
|
1
|
| |
b.
Units
Contained
in
Whole |
1
|
0
|
2
|
2
|
0
|
0
|
0
|
| |
c.
Whole
Greater
than Sum
of
Units |
2
|
1-2
|
1-2
|
2
|
0
|
0
|
2
|
| |
d.
Units
Aggregate
to
Form
Whole |
|
|
|
|
|
|
|
| |
1.
Adjoin |
0-1
|
0
|
2
|
1-2
|
0-1
|
0
|
0
|
| |
2.
Overlap |
0
|
0
|
1-2
|
1-2
|
0-1
|
0
|
0
|
| |
3.
Separate |
2
|
2
|
1
|
1
|
0
|
2
|
2
|
| 3. |
Repetitive
to
Unique
|
|
|
|
|
|
|
|
| |
a.
Unique
Surrounded
by
Repetitive |
1
|
0
|
1
|
1
|
0
|
0-1
|
1
|
| |
b.
Unique
by
Transformation
of
Repetitive |
1
|
0
|
1
|
1
|
0
|
0-1
|
1
|
| |
c.
Unique
in
Repetitive
Field |
0
|
0
|
0-1
|
0
|
0
|
0
|
0
|
| |
d.
Unique
Added
to
Repet. |
1-2
|
2
|
1-2
|
2
|
0
|
0
|
1
|
| |
e.
Unique
Defined
by
Repet. |
1-2
|
0
|
0
|
0
|
1
|
0
|
1-2
|
| 4.
|
Additive
&
Subtractive
|
|
|
|
|
|
|
|
| |
a.
Subtractive |
0
|
0
|
0-1
|
0
|
0
|
0
|
0
|
| |
b.
Additive |
2
|
2
|
1
|
0-1
|
0-1
|
2
|
2
|
| 5.
|
Symmetry
&
Balance
|
|
|
|
|
|
|
|
| |
a.
Symmetry |
1
|
1
|
0
|
0-1
|
2
|
2
|
1-2
|
| |
b.
Balance
by
Configuration |
2
|
2
|
2
|
2
|
1
|
2
|
2
|
| |
c.
Balance
by
Geometry |
0-1
|
1
|
0
|
0
|
0
|
0
|
0
|
| |
d.
Balance
by
Positive
&
Negative |
0
|
0
|
0
|
0
|
0
|
0
|
0
|
| 6. |
Geometry
|
|
|
|
|
|
|
|
| |
a.
Basic
Geometry
|
0-1
|
1-2
|
0-1
|
01
|
1
|
1-2
|
1-2
|
| |
b.
Circle
and
Square |
0
|
0
|
0
|
01
|
0
|
0
|
0
|
| |
c.
Rectang.
Overlap
by
Circle |
0
|
0
|
0
|
0
|
0
|
0
|
0
|
| |
d.
Two
Squares |
0
|
0
|
0
|
0
|
0
|
0
|
0
|
| |
e.
Nine
Square |
0
|
0
|
0
|
0
|
0
|
0
|
0
|
| |
f.
Four
Square |
0
|
0
|
0
|
0
|
0
|
0
|
0
|
| |
g.
1.4
&
1.6
Rectangles |
1
|
1
|
0
|
0
|
0
|
0
|
0
|
| |
h.
Geometric
Derivatives |
0
|
0
|
0
|
0
|
0
|
0
|
1
|
| |
i.
Rotated,
Shifted
&
Overlap |
2
|
1
|
1
|
1
|
0
|
0
|
2
|
| |
j.
Pinwheel,
Radial
&
Spiral |
0
|
0-1
|
0
|
0
|
1
|
0
|
2
|
| |
k.
Grid |
1
|
0-1
|
1
|
1
|
0
|
0
|
1
|
| 7. |
Configuration
Patterns
|
|
|
|
|
|
|
|
| |
a.
Linear:
Use |
0-1
|
0-1
|
0-1
|
1
|
0
|
0
|
0
|
| |
b.
Linear:
Circulation |
1
|
1-2
|
1
|
2
|
0
|
0
|
1
|
| |
c.
Central:
Use |
1
|
0
|
1
|
1
|
0
|
0
|
1
|
| |
d.
Central:
Circulation |
1
|
0
|
0-1
|
1
|
0
|
0
|
1
|
| |
e.
Double
Center |
1-2
|
1
|
0-1
|
0-1
|
0
|
0
|
1-2
|
| |
f.
Cluster |
2
|
2
|
2
|
2
|
0
|
0
|
2
|
| |
g.
Nested |
1-2
|
0
|
0-1
|
2
|
0
|
0
|
1
|
| |
h.
Concentric |
0-1
|
0
|
0
|
1
|
0
|
0
|
1
|
| |
i.
Bi-Nuclear |
9
|
1
|
0
|
0
|
0
|
0
|
0
|
| 8. |
Progressions
|
|
|
|
|
|
|
|
| |
a.
Hierarchy |
2
|
1-2
|
0-1
|
1
|
0
|
0
|
2
|
| |
b.
Transition |
1-2
|
2
|
2
|
2
|
0
|
2
|
2
|
| |
c.
Transformation |
1
|
0-1
|
1
|
1
-2
|
0
|
0
|
1-2
|
| |
d.
Mediation |
2
|
1
|
2
|
1
|
1
|
01
|
2
|
| 9. |
Reduction
|
|
|
|
|
|
|
|
| |
a.
Large
Plus
Small
Reduct. |
2
|
2
|
0
|
1-2
|
0
|
0
|
2
|
| |
b.
Part
of
Whole
Reduction |
1
|
0
|
0
|
2
|
0
|
0
|
1-2
|
| |
|
|
|
|
|
|
|
|
| |
Low
score |
38
|
31
|
28
|
33
|
10
|
14
|
44
|
| |
High
score |
49
|
40
|
41
|
44
|
13
|
17
|
515
|
Again,
I
must
come
back
to
"theme"
--
to
appropriately
analyze
a
Work
of
Art
one
must
apply
the
standards
of
that
Art.
In
the
case
of
the
Face
on
Mars,
we
not
only
have
the
Face
itself
to
deal
with,
we
have
compelling
evidence
of
surrounding
architectural
Design.
Cydonia
is
NOT
a
case
of
an
isolated
"geological
anomaly"
that
happens
to
resemble
something
called
"a
Face"
It
is
a
highly
sophisticated
Complex,
consisting
of
a
series
of
related
structures
-
which
maintain
a
unifying
geometric
correlation
totally
consistent
with
the
highest
Architecture
on
this
Planet.
And
the
Face
is
it's
crowning,
communicative
Centerpiece.
Thus,
we
have
before
us
"an
enigma
in
a
context"
-
not
only
capable
of
stirring
Mankind's
deepest
memories
of
"something
else"
...
but
of
ultimately
shattering
the
shackles
that
for
too
long
have
imprisoned
Humanity's
once
true
vision
of
itself.
The
long
Night
is
almost
over
...
|
|
|
|
|
4-
The
Inherent
continuity
of
the
Face
and
the
Cydoinia
site
|
About the Author
- Kynthia
Return to Planetary
Mysteries
Return
to
Enterprise
Mission
|